Passionate and proficient 3D Game Artist with over 8 years of Game Arts training and experience strong team player with outstanding creativity and organization skills. a patient learner that constantly seeks to improve knowledge, stay abreast of trends and the industry´s leading software, always seeking improvements through professional challenges. SOFTWARES: Zbrush (Sculpt) Autodesk Maya (Modeling) Photoshop (Textures and Photography) After Effects (Video Composition) 3D Coat (Texture - Handpainted) Unity 3D (Materials and Lighting) Unreal (Materials and Lighting) Substance Painter (Texturing - PBR) Keyshot (Render engine) Marmoset (Game ready render engine)
Jul 2019 - Current | Monterrey, Mexico, NL
• Modeling Props with 3Ds Max • Unwrap UVW's models • Baking High Poly to Low Poly • Texturing with Substance Painter • Work closely with the Leader Team to ensure wanted assets are provided.